Base stats
850totalShadowbeak’s base stats · #2 of 14 bosses by HP
Levels and HP datamined from the game files, game 1.100.427. Moveset and drops from paldb.cc. datamined
Shadowbeak’s base stats · #2 of 14 bosses by HP
The Hard rematch has ×5.4 the HP of the Normal clear, 30 levels higher.
Victor & Shadowbeak is Dark. Dragon attacks deal bonus damage, so build the team around that element and arrive at level 50 or above. Its heavy hits are flagged in the moveset below: those are the ones to dodge.
Charges forward, generating orbs of light that automatically target enemies and unleash a barrage of lasers.
Fires a menacing ball of dark energy that pursues enemies.
Fires high-speed dark orbs in a fan shape, spreading as they travel.
Creates a giant ball of darkness and hurls it at an enemy.
Charges dark energy before blasting enemies with a powerful beam.
Focuses energy into the body and scatters poison orbs in all directions.
Fires three balls of malice that relentlessly pursue an enemy.
Hurls an energy ball imbued with dark energy at an enemy.
Tower of the PAL Genetic Research Unit — exact point from the interactive map. Drag and zoom to see the surroundings.
Normal: level 50. Hard: level 80.
Normal: 105,000 HP. Hard: 570,000 HP.
Victor & Shadowbeak is Dark, so Dragon attacks deal bonus damage. Strong picks: Blazamut Ryu, Jormuntide, Jormuntide Ignis.
Key Sphere of Gluttony (1, 100%, Normal & Hard); Victor Hat (1, 100%, Hard); Training Crystal (1, 100%, Hard); Power Lotus (L) (1, 20%, Hard); Cold-Resistant Ancient Armor Schematic 4 (1, 10%, Hard).
The fight takes place at Tower of the PAL Genetic Research Unit, marked on the map on this page.
Data datamined · game 1.100.427