Emperor of the Sea
Legend says the Jormuntide was once a wise man who, after being wrongly convicted and cast into a whirlpool, returned as this Pal to annihilate the kingdom.
Legend says the Jormuntide was once a wise man who, after being wrongly convicted and cast into a whirlpool, returned as this Pal to annihilate the kingdom.
Jormuntide takes extra damage from Ice and Electric attacks. Bring a Pal of that element to fight it, and avoid sending Jormuntide against one. In return, it hits Dark and Fire Pals for extra damage.
Suitable for automated base production and route objectives.
Can be ridden to travel on water. While in party, increases player's and Pals' damage to enemies afflicted with Soak by 50~65%. (Does not stack)
Recommended progression: Lv1 Aqua Gun · Lv7 Dragon Cannon · Lv15 Dragon Breath
Hurls a ball of water straight at an enemy.
Jormuntide can be ridden, with a ride sprint speed of 1000. Compare that against your current mount before switching — the number is the same scale across every rideable Pal.
Jormuntide leans melee — melee 150 against shot 120. Pair it with the opposite profile so your team covers both ranges.
Jormuntide has a capture rate of 1. Weakening it before throwing still improves the odds, but it does not resist capture the way rarer Pals do.
Jormuntide has a food amount of 550. Keep the Feed Box stocked before assigning it to a base — a hungry Pal stops working and loses sanity.
Its strongest work suitability is Watering at level 7. Assign it there rather than leaving placement to the game, which spreads Pals across jobs they are worse at.
30% increase in Water attack damage.
Bodily fluids taken from a Water Pal. Their high viscosity makes them a handy material.
A gem formed as World Tree energy accumulates within a Pal’s body. When processed, it becomes an item that releases the hidden power of Dragon Pals.
Fragments of structures and tools from an ancient civilization. Completely decayed, with no energy remaining.
Fragments of structures and tools from an ancient civilization. In decent condition, but almost no energy remains.
Fragments of structures and tools from an ancient civilization. In good condition, and you can feel the energy flowing.
Fragments of structures and tools from an ancient civilization. In very good condition, light is leaking from within.
Fragments of structures and tools from an ancient civilization. In very good condition, light is leaking from within. It is overflowing with energy and emitting a glow.
precise spawn points
Open the interactive map in isolated Pal mode. All unrelated markers are hidden automatically.
Move directly from this field profile to its habitat, comparison tools and the route that gives it context.
Parent pairs whose egg hatches into Jormuntide under the current 1.0 breeding rules. Open the full calculator to plan passives, IVs and the shortest path.
Jormuntide has 22 precise habitat points indexed on the interactive map. Open the habitat map from this profile to hide unrelated markers.
Jormuntide is a Dragon and Water Pal in game version 1.100.427. Its primary element controls the visual accent used across this field profile.
Jormuntide has the following work suitability: Watering level 7. Higher levels indicate stronger base performance for that assignment.
Stormbringer Sea Dragon: Can be ridden to travel on water. While in party, increases player's and Pals' damage to enemies afflicted with Soak by 50~65%. (Does not stack)
Jormuntide's recorded Active Skills include Aqua Gun at level 1, Dragon Cannon at level 7, Dragon Breath at level 15, Aqua Burst at level 22. The full skill rail above shows every indexed skill with its power, cooldown and range.
Jormuntide's possible drops include Aquatic Pal Fluids, Dragon Radiant Gem, Decayed Ancient Relic, Dormant Ancient Relic, Gorgeous Ancient Relic, Glowing Ancient Relic. Quantities and recorded drop rates are listed in the Possible Drops section above.