Freakily Cute
It lives entirely for the thrill of the scare, but is utterly un-frightening. As most cannot help but indulge it with feigned surprise for its cuteness, Bakemi now leaves a trail of smiles in its wake.
It lives entirely for the thrill of the scare, but is utterly un-frightening. As most cannot help but indulge it with feigned surprise for its cuteness, Bakemi now leaves a trail of smiles in its wake.
Bakemi takes extra damage from Dragon attacks. Bring a Pal of that element to fight it, and avoid sending Bakemi against one. In return, it hits Neutral Pals for extra damage.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
While in party, attacking enemies afflicted with Poison reduces their Attack by 40~80%. (Does not stack)
Recommended progression: Lv1 Dark Ball · Lv7 Shadow Burst · Lv15 Spirit Flame
Unleashes a sphere of darkness that slowly tracks down an enemy.
Bakemi can be ridden, with a ride sprint speed of 600. Compare that against your current mount before switching — the number is the same scale across every rideable Pal.
Bakemi leans melee — melee 100 against shot 85. Pair it with the opposite profile so your team covers both ranges.
Bakemi has a capture rate of 1. Weakening it before throwing still improves the odds, but it does not resist capture the way rarer Pals do.
Bakemi has a food amount of 290. Keep the Feed Box stocked before assigning it to a base — a hungry Pal stops working and loses sanity.
Its strongest work suitability is Medicine Production at level 4. Assign it there rather than leaving placement to the game, which spreads Pals across jobs they are worse at.
No innate passive is recorded for this Pal.
Cloth woven from Wool. Required to create armor. Can be crafted at Primitive Workbench.
Horn collected from Pals. Used to create medicines and more.
A spirit left behind by a small Pal. It can draw out hidden abilities if offered to a Statue of Power.
precise spawn points
Open the interactive map in isolated Pal mode. All unrelated markers are hidden automatically.
Move directly from this field profile to its habitat, comparison tools and the route that gives it context.
Parent pairs whose egg hatches into Bakemi under the current 1.0 breeding rules. Open the full calculator to plan passives, IVs and the shortest path.
Bakemi has 116 precise habitat points indexed on the interactive map, including Sunreach Skies. Open the habitat map from this profile to hide unrelated markers.
Bakemi is a Dark Pal in game version 1.100.427. Its primary element controls the visual accent used across this field profile.
Bakemi has the following work suitability: Medicine Production level 4, Handiwork level 3, Transporting level 2. Higher levels indicate stronger base performance for that assignment.
Grinning Death: While in party, attacking enemies afflicted with Poison reduces their Attack by 40~80%. (Does not stack)
Bakemi's recorded Active Skills include Dark Ball at level 1, Shadow Burst at level 7, Spirit Flame at level 15, Nightmare Ball at level 22. The full skill rail above shows every indexed skill with its power, cooldown and range.
Bakemi's possible drops include Cloth, Horn, Small Pal Soul. Quantities and recorded drop rates are listed in the Possible Drops section above.