Devoid of Emotion
It sinks its fangs into the enemy’s neck, draining every last drop of blood. When two Killamari Primos latch onto each other, they become locked in a relentless struggle—each trying to suck the other dry until one withers away.
It sinks its fangs into the enemy’s neck, draining every last drop of blood. When two Killamari Primos latch onto each other, they become locked in a relentless struggle—each trying to suck the other dry until one withers away.
Killamari Primo takes extra damage from Dark and Electric attacks. Bring a Pal of that element to fight it, and avoid sending Killamari Primo against one. In return, it hits Fire Pals for extra damage.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
While in party, modifies the performance of the equipped glider. Enables gentle floating while gliding for an extended time.
Recommended progression: Lv1 Air Cannon · Lv7 Power Shot · Lv15 Bubble Blast
Quickly fires a burst of highly pressurized air.
Killamari Primo can be ridden, with a ride sprint speed of 550. Compare that against your current mount before switching — the number is the same scale across every rideable Pal.
Killamari Primo leans melee — melee 100 against shot 60. Pair it with the opposite profile so your team covers both ranges.
Killamari Primo has a capture rate of 1. Weakening it before throwing still improves the odds, but it does not resist capture the way rarer Pals do.
Killamari Primo has a food amount of 150. Keep the Feed Box stocked before assigning it to a base — a hungry Pal stops working and loses sanity.
Its strongest work suitability is Transporting at level 2. Assign it there rather than leaving placement to the game, which spreads Pals across jobs they are worse at.
No innate passive is recorded for this Pal.
Bodily fluids taken from a Water Pal. Their high viscosity makes them a handy material.
Tentacle dropped from a Killamari. Strange in texture, it is used to make clothing.
precise spawn points
Open the interactive map in isolated Pal mode. All unrelated markers are hidden automatically.
Move directly from this field profile to its habitat, comparison tools and the route that gives it context.
Parent pairs whose egg hatches into Killamari Primo under the current 1.0 breeding rules. Open the full calculator to plan passives, IVs and the shortest path.
Killamari Primo has 131 precise habitat points indexed on the interactive map. Open the habitat map from this profile to hide unrelated markers.
Killamari Primo is a Neutral and Water Pal in game version 1.100.427. Its primary element controls the visual accent used across this field profile.
Killamari Primo has the following work suitability: Transporting level 2, Watering level 1, Gathering level 1. Higher levels indicate stronger base performance for that assignment.
Fried Killamari: While in party, modifies the performance of the equipped glider. Enables gentle floating while gliding for an extended time.
Killamari Primo's recorded Active Skills include Air Cannon at level 1, Power Shot at level 7, Bubble Blast at level 15, Power Bomb at level 22. The full skill rail above shows every indexed skill with its power, cooldown and range.
Killamari Primo's possible drops include Aquatic Pal Fluids, Killamari Tentacle. Quantities and recorded drop rates are listed in the Possible Drops section above.