Illusionist Cottontail
A copy it created might quietly replace it, leaving even the Dupin itself unsure whether it is still the original.
A copy it created might quietly replace it, leaving even the Dupin itself unsure whether it is still the original.
Dupin takes extra damage from Water attacks. Bring a Pal of that element to fight it, and avoid sending Dupin against one. In return, it hits Grass and Ice Pals for extra damage.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
While in party, when the player's Health falls below 50%, Dupin generates an explosion around the player (Fire / Power: 100~200 / Burn buildup: 777). Additionally, while the player's Health is below 50%, the player's Attack is increased by 30~50%. (Does not stack)
Recommended progression: Lv1 Spirit Fire · Lv7 Ignis Breath · Lv15 Flame Wall
Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward.
Dupin can be ridden, with a ride sprint speed of 750. Compare that against your current mount before switching — the number is the same scale across every rideable Pal.
Dupin leans ranged — shot 110 against melee 100. Pair it with the opposite profile so your team covers both ranges.
Dupin has a capture rate of 1. Weakening it before throwing still improves the odds, but it does not resist capture the way rarer Pals do.
Dupin has a food amount of 600. Keep the Feed Box stocked before assigning it to a base — a hungry Pal stops working and loses sanity.
Its strongest work suitability is Kindling at level 7. Assign it there rather than leaving placement to the game, which spreads Pals across jobs they are worse at.
No innate passive is recorded for this Pal.
Leather taken from a Pal, it serves as a defensive material. It can be obtained from certain Pals.
Material obtainable from Fire Pals. Can be used to make Fire Arrow and more.
Sacred water brimming with the energy of the World Tree. It purifies all things and awakens latent powers. When consumed, World Tree resources will not vanish when approached for a period of time.
A gem formed as World Tree energy accumulates within a Pal’s body. When processed, it becomes an item that releases the hidden power of Fire Pals.
Fragments of structures and tools from an ancient civilization. Completely decayed, with no energy remaining.
Fragments of structures and tools from an ancient civilization. In decent condition, but almost no energy remains.
Fragments of structures and tools from an ancient civilization. In good condition, and you can feel the energy flowing.
Fragments of structures and tools from an ancient civilization. In very good condition, light is leaking from within.
Fragments of structures and tools from an ancient civilization. In very good condition, light is leaking from within. It is overflowing with energy and emitting a glow.
precise spawn points
Open the interactive map in isolated Pal mode. All unrelated markers are hidden automatically.
Move directly from this field profile to its habitat, comparison tools and the route that gives it context.
Parent pairs whose egg hatches into Dupin under the current 1.0 breeding rules. Open the full calculator to plan passives, IVs and the shortest path.
Dupin has 83 precise habitat points indexed on the interactive map. Open the habitat map from this profile to hide unrelated markers.
Dupin is a Fire Pal in game version 1.100.427. Its primary element controls the visual accent used across this field profile.
Dupin has the following work suitability: Kindling level 7, Handiwork level 5, Medicine Production level 4, Transporting level 2. Higher levels indicate stronger base performance for that assignment.
Trick-Loving Fluffle: While in party, when the player's Health falls below 50%, Dupin generates an explosion around the player (Fire / Power: 100~200 / Burn buildup: 777). Additionally, while the player's Health is below 50%, the player's Attack is increased by 30~50%. (Does not stack)
Dupin's recorded Active Skills include Spirit Fire at level 1, Ignis Breath at level 7, Flame Wall at level 15, Flame Funnel at level 22. The full skill rail above shows every indexed skill with its power, cooldown and range.
Dupin's possible drops include Leather, Flame Organ, World Tree Holy Water, Fire Radiant Gem, Decayed Ancient Relic, Dormant Ancient Relic. Quantities and recorded drop rates are listed in the Possible Drops section above.