Eyes from the Abyss
It looks like something is peeking out from inside a costume, but even if you reach inside, there’s nothing there. In fact, you can keep reaching deeper and deeper. Perhaps the universe itself lies within.
It looks like something is peeking out from inside a costume, but even if you reach inside, there’s nothing there. In fact, you can keep reaching deeper and deeper. Perhaps the universe itself lies within.
Finsider takes extra damage from Electric attacks. Bring a Pal of that element to fight it, and avoid sending Finsider against one. In return, it hits Fire Pals for extra damage.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
When activated, Finsider changes the player's attack type to Water and increases Attack by 30~50%.
Recommended progression: Lv1 Aqua Gun · Lv7 Bubble Blast · Lv15 Power Bomb
Hurls a ball of water straight at an enemy.
Finsider can be ridden, with a ride sprint speed of 400. Compare that against your current mount before switching — the number is the same scale across every rideable Pal.
Finsider leans melee — melee 100 against shot 85. Pair it with the opposite profile so your team covers both ranges.
Finsider has a capture rate of 1. Weakening it before throwing still improves the odds, but it does not resist capture the way rarer Pals do.
Finsider has a food amount of 140. Keep the Feed Box stocked before assigning it to a base — a hungry Pal stops working and loses sanity.
Its strongest work suitability is Watering at level 2. Assign it there rather than leaving placement to the game, which spreads Pals across jobs they are worse at.
No innate passive is recorded for this Pal.
Leather taken from a Pal, it serves as a defensive material. It can be obtained from certain Pals.
A spirit left behind by a small Pal. It can draw out hidden abilities if offered to a Statue of Power.
Bodily fluids taken from a Water Pal. Their high viscosity makes them a handy material.
precise spawn points
Open the interactive map in isolated Pal mode. All unrelated markers are hidden automatically.
Move directly from this field profile to its habitat, comparison tools and the route that gives it context.
Parent pairs whose egg hatches into Finsider under the current 1.0 breeding rules. Open the full calculator to plan passives, IVs and the shortest path.
Finsider has 28 precise habitat points indexed on the interactive map, including Cavern of the Dunes. Open the habitat map from this profile to hide unrelated markers.
Finsider is a Water Pal in game version 1.100.427. Its primary element controls the visual accent used across this field profile.
Finsider has the following work suitability: Watering level 2, Transporting level 1. Higher levels indicate stronger base performance for that assignment.
Water Gun: When activated, Finsider changes the player's attack type to Water and increases Attack by 30~50%.
Finsider's recorded Active Skills include Aqua Gun at level 1, Bubble Blast at level 7, Power Bomb at level 15, Torrential Blast at level 22. The full skill rail above shows every indexed skill with its power, cooldown and range.
Finsider's possible drops include Leather, Small Pal Soul, Aquatic Pal Fluids. Quantities and recorded drop rates are listed in the Possible Drops section above.