Shade Drifter
A Pal that closely resembles Jelliette. It sometimes appears as a substitute when Jelliette is unavailable. Its acting is so flawless that no one ever notices the switch.
A Pal that closely resembles Jelliette. It sometimes appears as a substitute when Jelliette is unavailable. Its acting is so flawless that no one ever notices the switch.
Jellroy takes extra damage from Electric and Dragon attacks. Bring a Pal of that element to fight it, and avoid sending Jellroy against one. In return, it hits Fire and Neutral Pals for extra damage.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
While in party, increases items obtained from salvaging by 55~95%. While Jelliette and Jellroy are in your base, Jellroy's watering speed increases by 50~120%. (Does not stack)
Recommended progression: Lv1 Poison Blast · Lv7 Umbral Surge · Lv15 Bubble Blast
Hurls poison sludge at an enemy.
Jellroy can be ridden, with a ride sprint speed of 600. Compare that against your current mount before switching — the number is the same scale across every rideable Pal.
Jellroy leans melee — melee 100 against shot 75. Pair it with the opposite profile so your team covers both ranges.
Jellroy has a capture rate of 1. Weakening it before throwing still improves the odds, but it does not resist capture the way rarer Pals do.
Jellroy has a food amount of 220. Keep the Feed Box stocked before assigning it to a base — a hungry Pal stops working and loses sanity.
Its strongest work suitability is Watering at level 2. Assign it there rather than leaving placement to the game, which spreads Pals across jobs they are worse at.
No innate passive is recorded for this Pal.
Bodily fluids taken from a Water Pal. Their high viscosity makes them a handy material.
Jellroy's fleshy bell. Packed with ocean flavor and a delightfully plump texture.
precise spawn points
Open the interactive map in isolated Pal mode. All unrelated markers are hidden automatically.
Move directly from this field profile to its habitat, comparison tools and the route that gives it context.
Parent pairs whose egg hatches into Jellroy under the current 1.0 breeding rules. Open the full calculator to plan passives, IVs and the shortest path.
Jellroy has 415 precise habitat points indexed on the interactive map, including Ravine Grotto. Open the habitat map from this profile to hide unrelated markers.
Jellroy is a Water and Dark Pal in game version 1.100.427. Its primary element controls the visual accent used across this field profile.
Jellroy has the following work suitability: Watering level 2, Handiwork level 1, Medicine Production level 1, Transporting level 1. Higher levels indicate stronger base performance for that assignment.
Jellroy Drop: While in party, increases items obtained from salvaging by 55~95%. While Jelliette and Jellroy are in your base, Jellroy's watering speed increases by 50~120%. (Does not stack)
Jellroy's recorded Active Skills include Poison Blast at level 1, Umbral Surge at level 7, Bubble Blast at level 15, Spirit Flame at level 22. The full skill rail above shows every indexed skill with its power, cooldown and range.
Jellroy's possible drops include Aquatic Pal Fluids, Jellroy Bell Flesh. Quantities and recorded drop rates are listed in the Possible Drops section above.