Dark Knight of Legend
Once one with Paladius. Its darkened form is the embodiment of negative emotions. However, a glimmer of compassion can still be seen deep within its eyes.
Once one with Paladius. Its darkened form is the embodiment of negative emotions. However, a glimmer of compassion can still be seen deep within its eyes.
Necromus takes extra damage from Dragon attacks. Bring a Pal of that element to fight it, and avoid sending Necromus against one. In return, it hits Neutral Pals for extra damage.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
Can be ridden. Can double jump while mounted. When Twin Spears skill is activated, a Paladius in your party will appear and attack alongside you.
Recommended progression: Lv1 Shadow Burst · Lv7 Spirit Fire · Lv15 Spirit Flame
Quickly discharges dark energy, damaging those around it.
Necromus can be ridden, with a ride sprint speed of 1900. Compare that against your current mount before switching — the number is the same scale across every rideable Pal.
Necromus leans ranged — shot 145 against melee 100. Pair it with the opposite profile so your team covers both ranges.
Necromus has a capture rate of 1. Weakening it before throwing still improves the odds, but it does not resist capture the way rarer Pals do.
Necromus has a food amount of 600. Keep the Feed Box stocked before assigning it to a base — a hungry Pal stops working and loses sanity.
Its strongest work suitability is Lumbering at level 6. Assign it there rather than leaving placement to the game, which spreads Pals across jobs they are worse at.
Attack +20% Defense +20% Movement Speed increases 20%
30% increase in Dark attack damage.
An alloy of Chromite and Hexolite Quartz. Used for building advanced equipment and structures. Can be refined at Gigantic Furnace.
A rare gemstone that glows brilliantly. Can be sold to a merchant for a high price.
A spirit left behind by a large Pal. It can draw out hidden abilities if offered to a Statue of Power.
no habitat recorded
Open the interactive map in isolated Pal mode. All unrelated markers are hidden automatically.
Move directly from this field profile to its habitat, comparison tools and the route that gives it context.
Parent pairs whose egg hatches into Necromus under the current 1.0 breeding rules. Open the full calculator to plan passives, IVs and the shortest path.
All Necromus breeding combos →No habitat is recorded for Necromus in the current 1.100.427 dataset. This profile stays linked to the interactive map and will reflect future verified location data.
Necromus is a Dark Pal in game version 1.100.427. Its primary element controls the visual accent used across this field profile.
Necromus has the following work suitability: Lumbering level 6, Mining level 6. Higher levels indicate stronger base performance for that assignment.
Dark Knight of the Abyss: Can be ridden. Can double jump while mounted. When Twin Spears skill is activated, a Paladius in your party will appear and attack alongside you.
Necromus's recorded Active Skills include Shadow Burst at level 1, Spirit Fire at level 7, Spirit Flame at level 15, Nightmare Ball at level 22. The full skill rail above shows every indexed skill with its power, cooldown and range.
Necromus's possible drops include Hexolite, Diamond, Large Pal Soul. Quantities and recorded drop rates are listed in the Possible Drops section above.