Aerial Marauder
The melodies of a flute made from the exoskeleton of a Vanwyrm are said to cross whole mountain ranges. In ages past, such flutes were used to signal an attack.
The melodies of a flute made from the exoskeleton of a Vanwyrm are said to cross whole mountain ranges. In ages past, such flutes were used to signal an attack.
Vanwyrm takes extra damage from Water and Dragon attacks. Bring a Pal of that element to fight it, and avoid sending Vanwyrm against one. In return, it hits Grass and Ice and Neutral Pals for extra damage.
Suitable for automated base production and route objectives.
Suitable for automated base production and route objectives.
Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 20~40%. (Does not stack)
Recommended progression: Lv1 Air Cannon · Lv7 Ignis Blast · Lv15 Spirit Fire
Quickly fires a burst of highly pressurized air.
Vanwyrm can be ridden, with a ride sprint speed of 850. Compare that against your current mount before switching — the number is the same scale across every rideable Pal.
Vanwyrm leans ranged — shot 115 against melee 100. Pair it with the opposite profile so your team covers both ranges.
Vanwyrm has a capture rate of 1. Weakening it before throwing still improves the odds, but it does not resist capture the way rarer Pals do.
Vanwyrm has a food amount of 340. Keep the Feed Box stocked before assigning it to a base — a hungry Pal stops working and loses sanity.
Its strongest work suitability is Transporting at level 3. Assign it there rather than leaving placement to the game, which spreads Pals across jobs they are worse at.
No innate passive is recorded for this Pal.
Bone collected from Pals. A valuable source of premium calcium.
A gemstone that glows red. Can be sold to a merchant for a high price.
Currency traded on Palpagos Island. Can be exchanged for items or Pals with merchants.
precise spawn points
Open the interactive map in isolated Pal mode. All unrelated markers are hidden automatically.
Move directly from this field profile to its habitat, comparison tools and the route that gives it context.
Parent pairs whose egg hatches into Vanwyrm under the current 1.0 breeding rules. Open the full calculator to plan passives, IVs and the shortest path.
Vanwyrm has 531 precise habitat points indexed on the interactive map, including Volcanic Cavern, IncidentSpawner. Open the habitat map from this profile to hide unrelated markers.
Vanwyrm is a Fire and Dark Pal in game version 1.100.427. Its primary element controls the visual accent used across this field profile.
Vanwyrm has the following work suitability: Transporting level 3, Kindling level 2. Higher levels indicate stronger base performance for that assignment.
Aerial Marauder: Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 20~40%. (Does not stack)
Vanwyrm's recorded Active Skills include Air Cannon at level 1, Ignis Blast at level 7, Spirit Fire at level 15, Ignis Breath at level 22. The full skill rail above shows every indexed skill with its power, cooldown and range.
Vanwyrm's possible drops include Bone, Ruby, Gold Coin. Quantities and recorded drop rates are listed in the Possible Drops section above.