Electro-Charged Zoomies
At full speed, it could be mistaken for a bolt of lightning. When two Rayhounds collide, a thunderous roar echoes through the air.
At full speed, it could be mistaken for a bolt of lightning. When two Rayhounds collide, a thunderous roar echoes through the air.
Rayhound takes extra damage from Ground attacks. Bring a Pal of that element to fight it, and avoid sending Rayhound against one. In return, it hits Water Pals for extra damage.
Suitable for automated base production and route objectives.
Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 5~25% for each other Electric Pal in your party. (Excluding Rayhound)
Recommended progression: Lv1 Double Fang (Electric) · Lv2 Fierce Fang (Electric) · Lv3 Bog Blast
Bites rapidly in succession to attack enemies.
Rayhound can be ridden, with a ride sprint speed of 1150. Compare that against your current mount before switching — the number is the same scale across every rideable Pal.
Rayhound has a capture rate of 1. Weakening it before throwing still improves the odds, but it does not resist capture the way rarer Pals do.
Rayhound has a food amount of 280. Keep the Feed Box stocked before assigning it to a base — a hungry Pal stops working and loses sanity.
Its strongest work suitability is Generating Electricity at level 4. Assign it there rather than leaving placement to the game, which spreads Pals across jobs they are worse at.
No innate passive is recorded for this Pal.
Material obtainable from Electric Pals. It stores electricity, but requires caution when used.
precise spawn points
Open the interactive map in isolated Pal mode. All unrelated markers are hidden automatically.
Move directly from this field profile to its habitat, comparison tools and the route that gives it context.
Watch this Pal in motion without leaving the field profile.
Open official playlist ↗Parent pairs whose egg hatches into Rayhound under the current 1.0 breeding rules. Open the full calculator to plan passives, IVs and the shortest path.
Rayhound has 235 precise habitat points indexed on the interactive map, including Cavern of the Dunes. Open the habitat map from this profile to hide unrelated markers.
Rayhound is a Electric Pal in game version 1.100.427. Its primary element controls the visual accent used across this field profile.
Rayhound has the following work suitability: Generating Electricity level 4. Higher levels indicate stronger base performance for that assignment.
Lightning Shepherd: Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 5~25% for each other Electric Pal in your party. (Excluding Rayhound)
Rayhound's recorded Active Skills include Double Fang (Electric) at level 1, Fierce Fang (Electric) at level 2, Bog Blast at level 3, Shockwave at level 7. The full skill rail above shows every indexed skill with its power, cooldown and range.
Rayhound's possible drops include Electric Organ. Quantities and recorded drop rates are listed in the Possible Drops section above.